SUNBURST by RACK IT / HEWSON (1988)
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Original game: John M. Phillips

The crazy hack
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SUNBURST+14D crazy trainer hack is the standard game of Sunburst by Rack-it (Hewson) but with additional 14 in-game features that have been added by Hackersoft. Press the following keys during game play to turn on/off the extra features:

  1 = Infinite Lives On
  2 = Infinite Lives Off
  3 = Invincibility On
  4 = Invincibility Off
  5 = Freeze Energy
  6 = Unfreeze Energy
  7 = Freeze Enemy Spawn
  8 = Unfreeze Enemy Spawn
  9 = Border Colour
  0 = Screen Colour
  + = Scenery Colour 1
  - = Scenery Colour 2
SPC = Full Energy Boost*1
 C= = Level Skip

Notes
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*1 Gives you full energy so that you can destroy the sun by crashing into it!

--==> NOT TO BE UPLOADED TO CSDB.DK  FOR HACKERSOFT USE ONLY <==--

Remember - the original game is always there and you don't have to press anything if you don't want any of the features - which is a little different than the usual trainers that only give you options before it decrunches and then you are stuck with your decisions. More accessibility for the player and much more fun overall :)


Scenario
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In the vast expanses of the universe, strange but catastrophic events were occuring. Entire solar systems were being formed. Soon they would fill the entire known galaxy threatening the existence of the old solar systems. Something has to be done and guess who's been volunteered ...

Gameplay
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The game is played over a large number of fractal-generated levels. Each level consists of a Sun surrounded by various rock formations. The objective is to build up enough energy to destroy the Sun.

The rock formations around the Sun are inhabited by alien colonies. If you approach them, aliens will come streaming out. There are two types of alien:

CARRIERS (Green): These carry energy around. They are fatal to the touch but when shot they are destroyed, leaving behind an energy capsule which slowly decomposes. Fly over the capsule and any remaining energy is you rs.

HUNTERS (Orange): These are not deadly but will grab some of your energy if they touch you. If shot they are destroyed. 

lf your energy level reaches the negative side you die. If it reaches the positive side you then have sufficent energy to destroy the Sun. Diving into the Sun will cause the system to implode. The Sun then turns into a black hole dragging you down through hyperspace into the next game level.

If your ship starts flashing you have become invincible for 10 seconds - make the most of
it! 

Beware of these additional hazards:
- Asteriod showers which force you to stay in the central playing area.
- Extra-large aliens which split up into smaller ones when shot.

Controls
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Joystick in port 2.

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Crack/hack/trainer: Vinny Mainolfi
        Intro code: Vinny Mainolfi & Richard Bayliss
            Bitmap: Vinny Mainolfi
       Intro music: Richard Bayliss
   Testing/Support: Frank Gasking

July 2015